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Projects of participation
Reach 2019
A small platformer trap game created during Global Game Jam 2019. Shiny low-poly sci-fi world, a squirrel with a helmet and deadly traps, what more could you need? Game was previewed in the 2020 Global Game Jam presentation representing games from Latvia. My participation in this project included level design, 3d modelling and some Unity post-processing work.
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